Scenario modeling for serious games : an approach for industry sector

Abstract : Technological developments of industrial enterprises, require continuous staff training. Serious games are a good way for vocational training and are fully up to date with the concept of industry 4.0 based on simulation and connected objects. However creating a serious game is questionable and relatively inaccessible for SMEs / SMIs industrial. In this article we present an approach to facilitate the implementation of playful scenario dedicated to industrial field. This approach is based on muti-faceted modeling resources and is illustrated by an example in a steel manufacturing company.
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Conference papers
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https://hal.archives-ouvertes.fr/hal-01372232
Contributor : Thibault Carron <>
Submitted on : Tuesday, September 27, 2016 - 9:04:36 AM
Last modification on : Wednesday, May 15, 2019 - 3:33:02 AM

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  • HAL Id : hal-01372232, version 1

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Hamza Abed, Philippe Pernelle, Thibault Carron, Chokri Ben Amar. Scenario modeling for serious games : an approach for industry sector. ICWL 2016 - International Conference on Web-based Learning, Oct 2016, Roma, Italy. ⟨hal-01372232⟩

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