D. Ahl, BASIC computer games, 1978.

E. C. Berkeley and R. A. Jensen, World's smallest electric brain, Radio Electronic, pp.29-30, 1950.

C. L. Bouton, Nim, A Game with a Complete Mathematical Theory, The Annals of Mathematics, vol.3, issue.1/4, pp.35-39, 1901.
DOI : 10.2307/1967631

G. Brougère, Jeu et education. Paris: l'Harmattan, 1995.

H. A. Cohen, Modeling Boolean algebra with Tinkertoy or Meccano: how to construct Nim playing machine, Learn to love Mathematics. Melbourne: Mathematics Association of Victoria, 1980.

E. U. Condon, The Nimatron, The American Mathematical Monthly, vol.49, issue.5, pp.330-332, 1942.

E. U. Condon, Machine to play game of, Nim. U.S. Patent Number, vol.2215544, 1940.

M. H. Cundy, A demonstration binary adder. The Mathematical Gazette, pp.272-274, 1958.

D. R. Davies, The Impending Breakthrough. The Phi Delta Kappan, pp.275-281, 1956.

D. Bosque and C. Jr, Instructional amusement device, U.S. Patent Number, vol.3048403, 1962.

M. Gardner, Hexaflegons and other mathematical diversions. The first Scientific American book of puzzles & games, 1959.

J. T. Godfrey, Binary digital computer, U.S. Patent Number, vol.3390, p.471, 1968.

S. Levy, Hackers heroes of the computer revolution, 1984.

B. Longo, Edmund Berkeley and the Social Responsibility of Computers Professionals, 2015.
DOI : 10.1145/2787754

D. Morris, Computer-controlled apparatus for playing game of Nim, U.S. Patent Number, vol.3606331, 1971.

. Nimrod, The Ferranti Nimrod Digital Computer, booklet available at the following address: http://goodeveca.net/nimrod/NIMROD_Guide, pp.37-41, 1951.

L. Rougetet, Combinatorial Games and Machines, A Bridge between Conceptual Frameworks Sciences, Society and Technology Studies, pp.475-494, 2015.
DOI : 10.1007/978-94-017-9645-3_24

W. Schaaf, Recreational mathematics. A guide to the literature, 1963.

C. Shannon, Programming a Computer for Playing Chess, Philosophical Magazine, vol.41, issue.313, pp.256-275, 1950.
DOI : 10.1007/978-1-4757-1968-0_1

J. A. Weisbecker, Computer-type device, U.S. Patent Number, vol.3331143, 1967.

J. A. Weisbecker, Computer-type game and teaching aid, U.S. Patent Number, vol.3338483, 1968.