Reusing User Interface across Devices with Different Design Guidelines

Abstract : The article presents an approach of reusing user interfaces across devices that follow diverging design guidelines and user interface capabilities. The approach is based on a reuse process that applies abstraction on interface components and a mapping algorithm selecting appropriate interface components of the target platform. An assistant framework implements the process and allows developers to customize reused user interfaces afterward.
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Communication dans un congrès
International Conference on Knowledge and Systems Engineering, Aug 2012, Da Nang, Vietnam. 2012, 〈https://www.computer.org/csdl/proceedings/kse/2012/4760/00/index.html〉. 〈10.1109/KSE.2012.32〉
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https://hal.archives-ouvertes.fr/hal-01342166
Contributeur : Michel Riveill <>
Soumis le : mardi 5 juillet 2016 - 14:48:43
Dernière modification le : mercredi 6 juillet 2016 - 01:04:53

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Andre Kalawa, Audrey Occello, Anne-Marie Dery-Pinna, Michel Riveill. Reusing User Interface across Devices with Different Design Guidelines. International Conference on Knowledge and Systems Engineering, Aug 2012, Da Nang, Vietnam. 2012, 〈https://www.computer.org/csdl/proceedings/kse/2012/4760/00/index.html〉. 〈10.1109/KSE.2012.32〉. 〈hal-01342166〉

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