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Article Dans Une Revue International Journal of Computer Theory and Engineering Année : 2016

3D Interaction in Virtual Environments for Systems Engineering

Interactions 3D en environnements virtuels pour l'ingénierie systèmes

Mohammed Bougaa
Stefan Bornhofen
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Hubert Kadima
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Alain Rivière
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Résumé

This paper discusses the potential benefits of applying Virtual Reality (VR) technology to the context of Systems Engineering (SE), for both educational and industrial purposes. After an introductive presentation of the two fields and their state of the art, we explore if and how VR can be of assistance to the processes involved in a typical SE approach. We especially focus on commonly used 3D interaction techniques in VR and argue that the design of appropriate 3D interactions is a key ingredient for the success of VR in SE. We suggest three research directions that may be considered for this design: interaction generality, context awareness and adaptability. The 3D interactions should adapt, manually or automatically, to the VR device, the virtual scene and the user context.

Dates et versions

hal-01213441 , version 1 (08-10-2015)

Identifiants

Citer

Mohammed Bougaa, Stefan Bornhofen, Hubert Kadima, Alain Rivière. 3D Interaction in Virtual Environments for Systems Engineering. International Journal of Computer Theory and Engineering, 2016, International Journal of Computer Theory and Engineering, 08 (06), pp.458-464. ⟨10.7763/IJCTE.2016.V8.1089⟩. ⟨hal-01213441⟩
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