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Conference papers

Virtual Cutting of Deformable Objects based on Efficient Topological Operations

Christoph Paulus 1, 2 Lionel Untereiner 3 Hadrien Courtecuisse 1, 2 Stéphane Cotin 1, 2 David Cazier 1, 2 
3 ALICE - Geometry and Lighting
Inria Nancy - Grand Est, LORIA - ALGO - Department of Algorithms, Computation, Image and Geometry
Abstract : Virtual cutting of deformable objects is at the core of many applications in interactive simulation and especially in computational medicine. The ability to simulate surgical cuts, dissection, soft tissue tearing ormicro-fractures is essential for augmenting the capabilities of existing or future simulation systems. To support such features,we combine a new remeshing algorithm with a fast finite element approach. The proposed method is generic enough to support a large variety of applications. We show the benefits of our approach evaluating the impact of cuts on the number of nodes and the numerical quality of the mesh. These points are crucial to ensure accurate and stable real-time simulations.
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Contributor : David Cazier Connect in order to contact the contributor
Submitted on : Friday, October 2, 2015 - 6:01:15 PM
Last modification on : Saturday, June 25, 2022 - 7:45:59 PM


  • HAL Id : hal-01208546, version 1


Christoph Paulus, Lionel Untereiner, Hadrien Courtecuisse, Stéphane Cotin, David Cazier. Virtual Cutting of Deformable Objects based on Efficient Topological Operations. Computer Graphics International, Jun 2015, Strasbourg, France. ⟨hal-01208546⟩



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