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Communication Dans Un Congrès Année : 2013

Augmented sport : exploring collective user experience

Résumé

This paper explores existing theories, frameworks and models for handling collective user experience in the context of Distributed Interactive Multimedia Environments (DIME) and more specifically Augmented Sport applications. Besides discussing previous experimental work in the domain of Augmented Sport, we introduce Future Media Internet (FMI) technologies in relation with Mixed Reality (MR) platforms, user experience (UX), quality of Service (QoS) and quality of Experience (QoE) within 3D Tele-Immersive Environments that are part of the broader DIME domain. Finally, we present the 3D LIVE project QoS-UX-QoE approach and model that will be applied along three use cases (Skiing, Jogging and Golfing) experiments for anticipating the potential user adoption.
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Dates et versions

hal-01196989 , version 1 (10-09-2015)

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Marc Pallot, Rémy Eynard, Benjamin Poussard, Olivier Christmann, Simon Richir. Augmented sport : exploring collective user experience. VRIC '13 Proceedings of the Virtual Reality International Conference, Mar 2013, Laval, France. pp.1-10, ⟨10.1145/2466816.2466821⟩. ⟨hal-01196989⟩
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