F. James and . Blinn, Models of light reflection for computer synthesized pictures, 1977.

N. Mcdonagh, F. Boom, and . Orts-escolano, Point light source estimation based on scenes recorded by a rgb-d camera, BMVC, 2013.

G. Cross and A. Zisserman, Quadric reconstruction from dual-space geometry, Sixth International Conference on Computer Vision (IEEE Cat. No.98CH36271), pp.25-31, 1998.
DOI : 10.1109/ICCV.1998.710697

M. Csongei, L. Hoang, and C. Sandor, Interactive near-field illumination for photorealistic augmented reality on mobile devices, Virtual Reality, VR, 2014.

Q. Dong, Y. Liu, Q. Zhao, and H. Yang, Detecting soft shadows in a single outdoor image: From local edge-based models to global constraints, Computers & Graphics, vol.38, pp.310-319, 2014.
DOI : 10.1016/j.cag.2013.11.005

W. Andrew, R. B. Fitzgibbon, and . Fisher, A buyer's guide to conic fitting, 1996.

C. Forster, M. Pizzoli, and D. Scaramuzza, SVO: Fast semi-direct monocular visual odometry, 2014 IEEE International Conference on Robotics and Automation (ICRA)
DOI : 10.1109/ICRA.2014.6906584

L. Gruber, T. Langlotz, P. Sen, T. Hoherer, and D. Schmalstieg, Efficient and robust radiance transfer for probeless photorealistic augmented reality, 2014 IEEE Virtual Reality (VR), 2014.
DOI : 10.1109/VR.2014.6802044

T. Hachisuka, S. Ogaki, and H. W. Jensen, Progressive photon mapping, In ACM Transactions on Graphics, vol.27, p.130, 2008.

R. I. Hartley and A. Zisserman, Multiple View Geometry in Computer Vision, 2004.
DOI : 10.1017/CBO9780511811685

. Sunil-hadap-inso-kweon-hyeongwoo, H. Kim, and . Jin, Specular reflection separation using dark channel prior, 2013.

J. Jachnik, R. A. Newcombe, and A. J. Davison, Real-time surface light-field capture for augmentation of planar specular surfaces, 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), p.2012
DOI : 10.1109/ISMAR.2012.6402544

W. Jarosz, M. Zwicker, and H. W. Jensen, The beam radiance estimate for volumetric photon mapping, 2008.

M. Kanbara and N. Yokoya, Real-time estimation of light source environment for photorealistic augmented reality, Proceedings of the 17th International Conference on Pattern Recognition, 2004. ICPR 2004., 2004.
DOI : 10.1109/ICPR.2004.1334407

G. Klein and D. Murray, Parallel Tracking and Mapping for Small AR Workspaces, 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2007.
DOI : 10.1109/ISMAR.2007.4538852

P. Lagger and P. Fua, Using Specularities to Recover Multiple Light Sources in the Presence of Texture, 18th International Conference on Pattern Recognition (ICPR'06), 2006.
DOI : 10.1109/ICPR.2006.1156

C. Lindsay and E. Agu, Automatic multilight white balance using illumination gradients and color space projection, International Symposium on Visual Computing, p.2014

M. Meilland, C. Barat, and A. Comport, 3D High Dynamic Range dense visual SLAM and its application to real-time object re-lighting, 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2013.
DOI : 10.1109/ISMAR.2013.6671774

URL : https://hal.archives-ouvertes.fr/hal-01357357

A. Morgand and M. Tamaazousti, Generic and real-time detection of specular reflections in images, 2014.

F. Edwin and N. , Geometrical considerations and nomenclature for reflectance, 1977.

J. Park, N. Sudipta, Y. Sinha, Y. Matsushita, I. S. Tai et al., Calibrating a Non-isotropic Near Point Light Source Using a Plane, 2014 IEEE Conference on Computer Vision and Pattern Recognition, 2014.
DOI : 10.1109/CVPR.2014.290

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.642.7565

P. Bui-tuong, Illumination for computer generated pictures, Communications of the ACM, vol.18, issue.6, pp.311-317, 1975.

K. Rohmer, W. Buschel, R. Dachselt, and T. Grosch, Interactive near-field illumination for photorealistic augmented reality on mobile devices, 2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2014.
DOI : 10.1109/ISMAR.2014.6948406

I. Sato, Y. Sato, and K. Ikeuchi, Acquiring a radiance distribution to superimpose virtual objects onto a real scene. Visualization and Computer Graphics, IEEE Transactions on, vol.5, issue.1, pp.1-12, 1999.

D. Schnieders, K. Kwan-yee, Z. Wong, and . Dai, Polygonal Light Source Estimation, Asian Conference on Computer Vision, ACCV, 2010.
DOI : 10.1007/978-3-642-12297-2_10

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.157.1988

P. Sturm and P. Gargallo, Conic Fitting Using the Geometric Distance, Asian conference on Computer Vision, ACCV, 2007.
DOI : 10.1007/978-3-540-76390-1_77

URL : https://hal.archives-ouvertes.fr/inria-00384284

M. Tamaazousti, V. Gay-bellile, S. Collette, M. Bourgeois, and . Dhome, NonLinear refinement of structure from motion reconstruction by taking advantage of a partial knowledge of the environment, CVPR 2011, 2011.
DOI : 10.1109/CVPR.2011.5995358

W. Tan, H. Liu, Z. Dong, G. Zhang, and H. Bao, Robust monocular slam in dynamic environments, International Symposium on Mixed and Augmented Reality, ISMAR, 2013.

K. Kwan-yee, D. Wong, S. Schnieders, and . Li, Recovering light directions and camera poses from a single sphere, European Conference on Computer Vision, 2008.

J. Robert and . Woodham, Photometric method for determining surface orientation from multiple images, Optical engineering, vol.19, issue.1, 1980.