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Game Jam 4 Investigating Design Issues with (partly) autonomous systems

Célia Martinie 1
1 IRIT-ICS - Interactive Critical Systems
IRIT - Institut de recherche en informatique de Toulouse
Abstract : Autonomous behavior like collecting resources is a key element in a variety of games. Managing autonomous behavior in games does not seem to pose problems when playing a game. The area of safety-critical systems has a variety of autonomous behaviors that have to be managed in their user interfaces. Carrying on with previous work about design and engineering critical interactive systems using contributions from gaming research and practice [7][8] this proposal aims to investigate the ability to use a Game Jam as a research method in the area of safety-critical systems, especially on new design issues encountered with (partly) autonomous systems.
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Submitted on : Friday, June 5, 2015 - 8:18:49 AM
Last modification on : Tuesday, September 8, 2020 - 9:50:03 AM
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  • HAL Id : hal-01160302, version 1
  • OATAO : 13036


Célia Martinie. Game Jam 4 Investigating Design Issues with (partly) autonomous systems. ACM Conference on Human Computer Interaction, Workshop GameJam[4Research]- CHI 2014, Apr 2014, Toronto, Canada. pp. 1-4. ⟨hal-01160302⟩



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