Towards an engineering approach for advanced interaction techniques in 3D environments

Abstract : In recent years, Virtual Environments have appeared in new areas such as mass-market, web or mobile situations. In parallel, advanced forms ofinteractions are emerging such as tactile, mixed, tangible or spatial user interfaces, promoting ease of learning and use. To contribute to the democratization of 3D Virtual Environments(3DVE) and their use by persons who are not experts in 3D and occasional users, simultaneously considering Computer Graphics and Human Computer Interaction design considerations is required. In this position paper, we first provide an overview of a new analytical framework for the design of advanced interaction techniques for 3D Virtual Environment. It consists in identifying links that support the interaction and connect user’s tasks to be performed in a 3DVE with the targeted scene graph. We relate our work to existing modeling approaches and discuss about our expectations with regards to the engineering of advanced interaction technique
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  • HAL Id : hal-01111114, version 1
  • OATAO : 13110

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Louis-Pierre Bergé, Emmanuel Dubois, Minica Houry-Panchetti, Mathieu Raynal, Cedric Sanza. Towards an engineering approach for advanced interaction techniques in 3D environments. Workshop HCI Engineering in the sixth ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2014), Jun 2014, Rome, Italy. ⟨hal-01111114⟩

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