Immersia, an open immersive infrastructure: doing archaeology in virtual reality

Ronan Gaugne 1 Valérie Gouranton 2, 3 Georges Dumont 4 Alain Chauffaut 3 Bruno Arnaldi 2, 3
3 Hybrid - 3D interaction with virtual environments using body and mind
Inria Rennes – Bretagne Atlantique , IRISA-D6 - MEDIA ET INTERACTIONS
4 MIMETIC - Analysis-Synthesis Approach for Virtual Human Simulation
UR2 - Université de Rennes 2, Inria Rennes – Bretagne Atlantique , IRISA-D6 - MEDIA ET INTERACTIONS
Abstract : This paper contributes to cross-domain mutual enrichment between archaeology and virtual reality. We present Immersia, an open high-end platform dedicated to research on immersive virtual reality and its usages. Immersia is a node of the european project Visionair that offers an infrastructure for high level visualisation facilities open to research communities across Europe. In Immersia, two projects are currently activeon on the theme of archaeology thematics. One is relative to the study of the Cairn of Carn, with the Creaah, a pluridisciplinary research laboratory of archeology and archeosciences, and one on the reconstitution of the gallo-roman villa of Bais, with the French institute INRAP.
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Ronan Gaugne, Valérie Gouranton, Georges Dumont, Alain Chauffaut, Bruno Arnaldi. Immersia, an open immersive infrastructure: doing archaeology in virtual reality. Archeologia e Calcolatori, supplemento 5, 2014, pp.1-10. ⟨hal-01003383⟩

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