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Accelerating and enhancing rendering of realistic ocean scenes

Abstract : Modeling and rendering realistic ocean scenes has been investigated by many researchers in the past few years, providing different models of ocean waves, fine­ scale details, and light­ water interactions.This paper describes a practical data structure for accelerating ray marching for a well­ known wave model defined as a sum of trochoids waves. This data structure exhibits nice properties that allow to take into account spatial and temporal coherence as well as reducing aliasing effects. In addition to this, it offers a unified frame workin which fine scale details,such as scattering phenomen a due to spray, foam or particles suspended in the water, can be added easily. Finally ,we present some benefit sof the model,which can handl e physically based light­ water interactions and glare effect
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Contributor : Emmanuelle Darles Connect in order to contact the contributor
Submitted on : Thursday, December 5, 2013 - 5:31:34 PM
Last modification on : Wednesday, October 20, 2021 - 3:22:08 AM
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  • HAL Id : hal-00914642, version 1



Emmanuelle Darles, Benoît Crespin, Djamchid Ghazanfarpour. Accelerating and enhancing rendering of realistic ocean scenes. WSCG 2007 : 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2007, 2007, Plzen - Bory, Czech Republic. pp.ISBN 978-80-86943-00-8. ⟨hal-00914642⟩



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