MirrorBot: Using Human-inspired Mirroring Behavior To Pass A Turing Test

Mihai Polceanu 1, *
* Corresponding author
1 Lab-STICC_ENIB_CID_IHSEV
Lab-STICC - Laboratoire des sciences et techniques de l'information, de la communication et de la connaissance
Abstract : Believability of automated characters in virtual worlds has posed a challenge for many years. In this paper, the author discusses a novel approach of using human-inspired mirroring behavior in MirrorBot, an Unreal Tournament 2004 game bot which crossed the humanness barrier and won the 2K BotPrize 2012 competition with the score of 52.2\%, a record in the five year history of this contest. A comparison with past contest entries is presented and the relevance of the mirroring behavior as a humanness improvement factor is argued. The modules that compose MirrorBot's architecture are presented along with a discussion of the advantages of this approach and proposed solutions for its drawbacks. The contribution continues with a discussion of the bot's results in humanness and judging accuracy
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Submitted on : Monday, September 23, 2013 - 12:57:32 PM
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Mihai Polceanu. MirrorBot: Using Human-inspired Mirroring Behavior To Pass A Turing Test. IEEE Conference on Computational Intelligence and Games, Aug 2013, Niagara Falls, Canada. pp.201 ---- 208. ⟨hal-00864153⟩

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