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Evaluating depth perception of 3D stereoscopic videos

Pierre Lebreton 1, 2, * Alexander Raake 2 Marcus Barkowsky 3 Patrick Le Callet 3 
* Corresponding author
3 irccyn-ivc
IRCCyN - Institut de Recherche en Communications et en Cybernétique de Nantes
Abstract : 3D video quality of experience (QoE) is a multidimensional problem; many factors contribute to the global rating like image quality, depth perception and visual discomfort. Due to this multidimensionality, it is proposed in this paper, that as a complement to assessing the quality degradation due to coding or transmission, the appropriateness of the non-distorted signal should be addressed. One important factor here is the depth information provided by the source sequences. From an application-perspective, the depth-characteristics of source content are of relevance for pre-validating whether the content is suitable for 3D video services. In addition, assessing the interplay between binocular and monocular depth features and depth perception are relevant topics for 3D video perception research. To achieve the evaluation of the suitability of 3D content, this paper describes both a subjective experiment and a new objective indicator to evaluate depth as one of the added values of 3D video.
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Submitted on : Tuesday, August 21, 2012 - 3:34:20 PM
Last modification on : Wednesday, April 27, 2022 - 3:50:45 AM
Long-term archiving on: : Thursday, November 22, 2012 - 2:30:32 AM


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Pierre Lebreton, Alexander Raake, Marcus Barkowsky, Patrick Le Callet. Evaluating depth perception of 3D stereoscopic videos. IEEE Journal of Selected Topics in Signal Processing, IEEE, 2012, 6 (6), pp.710-720. ⟨10.1109/JSTSP.2012.2213236⟩. ⟨hal-00724563⟩



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