Interfaces bestiales. Le rôle et la place des animaux dans l'imaginaire des mondes virtuels

Abstract : Computer culture tenaciously insists on animal forms. Every piece of hardware have a "mouse". Software have "bugs". The "Web", prospecting the threatening presence of a spider, is sometimes the host to "worms". Addressing a number of mainstream sources, the present article investigates the status and function of animals in HCI conception.
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https://hal.archives-ouvertes.fr/hal-00667502
Contributor : Antonio A. Casilli <>
Submitted on : Tuesday, February 7, 2012 - 5:43:04 PM
Last modification on : Wednesday, February 20, 2019 - 2:42:02 PM
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Corinne Boujot, Antonio Casilli. Interfaces bestiales. Le rôle et la place des animaux dans l'imaginaire des mondes virtuels. Espaces et societes (Paris, France), Erès, 2002, pp.59-85. ⟨hal-00667502⟩

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