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Conference papers

Topological Operations for Geomorphological Evolution

Richard Bézin 1 Benoît Crespin 1 Xavier Skapin 2 Olivier Terraz 1 Philippe Meseure 2
Université de Poitiers, XLIM - XLIM
Abstract : Geomorphological processes sculpt the shape of our everyday landscapes and must therefore be simulated to generate plausible digital landscapes. In particular, topological changes must be taken into account during the formation of complex geometries such as natural arches, bridges or tunnels. We present a novel approach to simulate the geomorphological evolution of a 3D terrain represented as a set of volumes stored in a topological model, and describe a set of atomic operations to handle topological events in a robust way. These operations form the basis to successfully implement more complex evolution scenarios in a modelling software based on generalized maps, which could be used to reduce the storage needed by other methods relying on voxel grids or layered data structures.
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Contributor : Philippe Meseure Connect in order to contact the contributor
Submitted on : Wednesday, October 19, 2011 - 11:32:24 AM
Last modification on : Wednesday, December 22, 2021 - 11:58:05 AM


  • HAL Id : hal-00633722, version 1



Richard Bézin, Benoît Crespin, Xavier Skapin, Olivier Terraz, Philippe Meseure. Topological Operations for Geomorphological Evolution. Eurographics workshop on Virtual Reality Interactions and Physical Simulation, Dec 2011, Lyon, France. 10 p. ⟨hal-00633722⟩



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