F. Bérard, The Magic Table: Computer-Vision Based Augmentation of a Whiteboard for Creative Meetings, IEEE Workshop on Projector-Camera Systems, in conj. with ICCV (PROCAM), 2003.

D. A. Bowman, E. Kruijff, J. J. Laviola, and I. Poupyrev, 3D User Interfaces: Theory and Practice, 2004.

X. Cao and R. Balakrishnan, VisionWand: Interaction Techniques for Large Displays Using a Passive Wand Tracked in 3D, Symposium on User Interface Software and Technology (UIST), pp.173-182, 2003.

K. G. Derpanis, A Review of Vision-Based Hand Gestures. internal report, Centre for Vision Research, 2004.

K. G. Derpanis, R. P. Wildes, and J. K. Tsotsos, Hand Gesture Recognition within a Linguistics-Based Framework, European Conference on Computer Vision, volume LNCS 3021, pp.282-296, 2004.
DOI : 10.1007/978-3-540-24670-1_22

A. Fabri, G. Giezeman, L. Kettner, S. Schirra, and S. Schönherr, On the Design of CGAL a Computational Geometry Algorithms Library. Software - Practice and Experience, pp.1167-1202, 2000.

O. Faugeras, Three-Dimenstionnal Computer Vision, 1993.

T. Grossman and R. Balakrishnan, An evaluation of depth perception on volumetric displays, Proceedings of the working conference on Advanced visual interfaces , AVI '06, pp.193-200
DOI : 10.1145/1133265.1133305

A. Jaimes and N. Sebe, Multimodal human???computer interaction: A survey, IEEE International Workshop on Human Computer Interaction in conjunction with ICCV, 2005.
DOI : 10.1016/j.cviu.2006.10.019

S. Kallio, J. Kela, J. Mäntyjärvi, and J. Plomp, Visualization of hand gestures for pervasive computing environments, Proceedings of the working conference on Advanced visual interfaces , AVI '06, pp.480-483
DOI : 10.1145/1133265.1133363

D. Lingrand, S. Meunier, P. Renevier, A. Pinna-déry, M. Riveill et al., Towards better interactions with a 3D deformable model with your hands, Symposium of 3D User Interfaces (3DUI), 2007.

D. Lingrand, P. Renevier, A. Pinna-déry, X. Cremaschi, S. Lion et al., GestAction3D: A Platform for Studying Displacements and Deformations of 3D Objects Using Hands, International Conference on Computer-Aided Design of User Interfaces (CADUI), pp.105-114, 2006.
DOI : 10.1007/978-1-4020-5820-2_8

T. B. Moeslund and L. Nørgaard, A Brief Overview of Hand Gestures used in Wearable Human Computer Interfaces, 2003.

T. B. Moeslund, M. Storring, and E. Granum, A Natural Interface to a Virtual Environment through Computer Vision-Estimated Pointing Gestures, Int. Workshop on Gesture and Sign Language based Human-Computer Interaction, pp.59-63, 2001.
DOI : 10.1007/3-540-47873-6_6

J. Segen and S. Kumar, Gesture VR: Vision-Based 3D Hand Interface for Spatial Interaction, International Conference on Multimedia (ACM Multimedia), pp.455-464, 1998.

G. Smith, W. Salzman, and . Stürzlinger, 3D Scene Manipulation with 2D Devices and Constraints, Graphics Interface, pp.135-142, 2001.
DOI : 10.1007/978-1-4471-0337-0_4

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.28.2826

T. Starner, B. Leibe, D. Minnen, T. Westyn, A. Hurst et al., The perceptive workbench: Computer-vision-based gesture tracking, object tracking, and 3D reconstruction for augmented desks, Machine Graphics and Vision (MGV), pp.59-71, 2003.
DOI : 10.1007/s00138-002-0096-8

R. M. Taylor, T. Hudson, A. Seeger, H. Weber, J. Juliano et al., VRPN, Proceedings of the ACM symposium on Virtual reality software and technology , VRST '01, 2001.
DOI : 10.1145/505008.505019

G. Ye, J. J. Corso, and G. D. Hager, Gesture Recognition Using 3D Appearance and Motion Features In Workshop on Real-Time Vision for Human-Computer Interaction (in conj, with CVPR), 2004.