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Adaptive resolution of 1D mechanical B-spline

Abstract : This article presents an adaptive approach to B-spline curve physical simulation. We combine geometric refinement and coarsening techniques with an appropriate continuous mechanical model. We thus deal with the (temporal and geometric) continuity issues implied when mechanical adaptive resolution is used. To achieve real-time local adaptation of spline curves, some criteria and optimizations are shown. Among application examples, real-time knot tying is presented, and curve cutting is also pointed out as a nice sideeffect of the adaptive resolution animation framework.
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Contributor : Philippe Meseure <>
Submitted on : Wednesday, December 17, 2008 - 2:44:40 PM
Last modification on : Thursday, February 21, 2019 - 10:52:48 AM
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  • HAL Id : hal-00348024, version 1



Julien Lenoir, Laurent Grisoni, Philippe Meseure, Christophe Chaillou. Adaptive resolution of 1D mechanical B-spline. International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia (Graphite), Dec 2005, Dunedin, France. pp.395-403. ⟨hal-00348024⟩



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