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7 résultats
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Film Editing for Third Person Games and MachinimaWorkshop on Intelligent Cinematography and Editing, May 2012, Raleigh, United States
Communication dans un congrès
hal-00694455v1
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Automated Camera Planner for Film Editing Using Key ShotsSCA 2011 - ACM Siggraph / Eurographics Symposium on Computer Animation, ACM SIGGRAPH / Eurographics, Aug 2011, Vancouver, Canada
Communication dans un congrès
hal-00646404v1
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How Do We Evaluate the Quality of Computational Editing Systems?AAAI Workshop on Intelligent Cinematography And Editing, Jul 2014, Québec, Canada. pp.35-39
Communication dans un congrès
hal-00994106v1
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Continuity Editing for 3D AnimationAAAI Conference on Artificial Intelligence, Jan 2015, Austin, Texas, United States. pp.753-761
Communication dans un congrès
hal-01088561v2
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Camera-on-rails: Automated Computation of Constrained Camera PathsACM SIGGRAPH Conference on Motion in Games, Nov 2015, Paris, France. pp.151-157, ⟨10.1145/2822013.2822025⟩
Communication dans un congrès
hal-01220119v1
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Computational Model of Film Editing for Interactive StorytellingICIDS 2011 - International Conference on Interactive Digital Storytelling, Nov 2011, Vancouver, Canada. pp.305-308, ⟨10.1007/978-3-642-25289-1_35⟩
Communication dans un congrès
hal-00646405v1
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Insight: An annotation tool and format for film analysisEurographics Workshop on Intelligent Cinematography and Editing, May 2015, Zurich, Switzerland. pp.57, ⟨10.2312/wiced.20151079⟩
Communication dans un congrès
hal-01240276v1
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