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An Interactive Soundscape Simulator for Professionals of the Built Environment

Abstract : This paper presents an ongoing project aiming to bridge the academia-professional gap between soundscape researchers and Professionals of the Built Environment (PBEs) by providing urban soundscape design training, as well as new immersive tools to help them realize their goals. Through an extensive literature review and further requirements gathering with PBEs through workshops, conclusions were drawn that an immersive soundscape tool with integrated active learning modules would be an appropriate step towards arming PBEs with both the knowledge and tools to not only help prevent noise pollution and other problems, but to actually make cities sound better.
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Submitted on : Thursday, July 16, 2020 - 10:30:21 PM
Last modification on : Friday, July 24, 2020 - 4:42:08 PM
Long-term archiving on: : Monday, November 30, 2020 - 11:40:14 PM


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  • HAL Id : hal-02901211, version 1



Richard Yanaky, Cynthia Tarlao, Catherine Guastavino. An Interactive Soundscape Simulator for Professionals of the Built Environment. International Workshop on Haptic and Audio Interaction Design, 2020, Montreal, Canada. ⟨hal-02901211⟩



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