Why and how convincing of the reality. The case of artistic situation
Résumé
This paper concerns three questions about some artefacts or simulations of the reality we have to produce for virtual or distant worlds : 1) why our artefacts have to convince us that we are in front of them as in front of the reality ; 2) what are the sensori-motor minimal conditions to create the feeling of the " conviction of the reality " ; 3) how do we can implement them in a computerized environment.
Origine : Accord explicite pour ce dépôt