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Pré-Publication, Document De Travail Année : 2015

A Dijkstra-type algorithm for dynamic games

Résumé

We study zero-sum dynamic games with deterministic transitions and alternating moves of the players. Player 1 aims at reaching a terminal set and minimising a running and nal cost. We propose and analyse an algorithm that computes the value function of these games extending Dijkstra's algorithm for shortest paths on graphs. We also show the connection of these games with numerical schemes for di erential games of pursuit-evasion type, if the grid is adapted to the dynamical system. Under suitable conditions we prove the convergence of the value of the discrete game to the value of the di erential game as the step of approximation tends to zero.
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Dates et versions

hal-00881218 , version 1 (08-11-2013)
hal-00881218 , version 2 (02-03-2015)

Identifiants

  • HAL Id : hal-00881218 , version 2

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Martino Bardi, Juan Pablo Maldonado Lopez. A Dijkstra-type algorithm for dynamic games. 2015. ⟨hal-00881218v2⟩
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