Watchmen: Scalable Cheat-Resistant Support for Distributed Multi-Player Online Games - Archive ouverte HAL Accéder directement au contenu
Communication Dans Un Congrès Année : 2013

Watchmen: Scalable Cheat-Resistant Support for Distributed Multi-Player Online Games

Amir Yahyavi
  • Fonction : Auteur correspondant
  • PersonId : 908446

Connectez-vous pour contacter l'auteur
Julien Gascon-Samson
  • Fonction : Auteur
  • PersonId : 937720
Jörg Kienzle
  • Fonction : Auteur
  • PersonId : 937721
Bettina Kemme
  • Fonction : Auteur
  • PersonId : 854667

Résumé

Multi-player online games are inherently distributed applications, and a wide range of distributed architectures have been proposed. However, only few successful commercial systems follow such approaches, even given their benefits, due to one main hurdle: the easiness with which cheaters can disrupt the game state computation and dissemination, perform illegal actions, or unduly gain access to sensitive information. The challenge is that any measures used to address cheating must meet the heavy scalability and tight latency requirements of fast paced games. We propose Watchmen, the first distributed scalable protocol designed with cheat detection and prevention in mind that supports fast paced games. It is based on a randomized dynamic proxy scheme for both the dissemination and verification of actions. Furthermore, Watchmen reduces the information exposed to players close to the minimum required to render the game. We build our proof-of-concept prototype on top of Quake III. We show that Watchmen, while scaling to hundreds of players and meeting the tight latency requirements of first person shooter games, is able to significantly reduce opportunities to cheat, even in the presence of collusion.
Fichier principal
Vignette du fichier
Yahyavi2013ICDCS.pdf (208.85 Ko) Télécharger le fichier
Origine : Fichiers produits par l'(les) auteur(s)
Loading...

Dates et versions

hal-00797352 , version 1 (09-04-2013)

Identifiants

Citer

Amir Yahyavi, Kévin Huguenin, Julien Gascon-Samson, Jörg Kienzle, Bettina Kemme. Watchmen: Scalable Cheat-Resistant Support for Distributed Multi-Player Online Games. 33rd International Conference on Distributed Computing Systems (ICDCS), Jul 2013, Philadelphia, United States. pp.1-10, ⟨10.1109/ICDCS.2013.62⟩. ⟨hal-00797352⟩
95 Consultations
340 Téléchargements

Altmetric

Partager

Gmail Facebook X LinkedIn More