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Communication Dans Un Congrès Année : 2012

Underwater Augmented Reality Game using the DOLPHYN

Résumé

The introduction of virtual and mixed realities in aquatic leisure activities constitutes a technological rupture when compared with the status of related technologies. With the extension of Internet to underwater applications, the innovative character of the project becomes evident, and the impact of this development in the littoral and beach tourism may be considerable. In fact, there are recent developments to extend the use of computers and computer components, such as the mouse, to underwater uses. The Dolphyn is an underwater-computerized display system with various sensors and devices conceived for existing swimming pools and for beach shores, associating computer functions, video gaming and multisensory simulations.
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Dates et versions

hal-00761908 , version 1 (07-12-2012)

Identifiants

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Abdelkader Bellarbi, Christophe Domingues, Samir Otmane, Samir Benbelkacem, Alain Dinis. Underwater Augmented Reality Game using the DOLPHYN. 18th ACM Symposium on Virtual Reality Software and Technology (VRST 2012), Dec 2012, Toronto, Canada. pp.187--188, ⟨10.1145/2407336.2407372⟩. ⟨hal-00761908⟩
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