| HAL: hal-00484500, version 1 |
| arXiv: 1005.3190 |
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| Graphicon 2000 - International conference on Computer Graphics, Moscou : Russie, Fédération De (2000) |
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| From Granular Avalanches to Fluid Turbulences through Oozing Pastes. A Mesoscopic Physically-Based Particle Model |
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| Annie Luciani 1 |
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| (2000) |
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| In this paper, we describe how we can precisely produce complex and various dynamic morphological features such as structured and chaotic features which occur in sand pilings (piles, avalanches, internal collapses, arches), in flowing fluids (laminar flowing, Kelvin-Helmholtz and Von Karmann eddies), and in cohesive pastes (twist-and-turn oozing and packing) using only a single unified model, called "mesoscopic model". This model is a physically-based particle model whose behavior depends on only four simple, but easy to understand, physically-based parameters : elasticity, viscosity and their local areas of influence. It is fast to compute and easy to understand by non-physicist users. |
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| 1: | ACROE - Ingénierie de la Création Artistique (ACROE-ICA) |
| Institut polytechnique de Grenoble (Grenoble INP) – Ministère de la Culture et de la Communication | |
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| Subject | : | Computer Science/Computer Graphics and Virtual Reality Computer Science/Modeling and Simulation Physics/Physics/Computational Physics |
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| Physically-based model – Particle modeling – granular material – fluids – paste – matter state changes |
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| Attached file list to this document: | |||||
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| hal-00484500, version 1 | |
| http://hal.archives-ouvertes.fr/hal-00484500 | |
| oai:hal.archives-ouvertes.fr:hal-00484500 | |
| From: Isabel Rodet | |
| Submitted on: Tuesday, 18 May 2010 15:09:25 | |
| Updated on: Friday, 29 March 2013 09:08:44 | |