| HAL : hal-00466433, version 1 |
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| Collaborer, échanger, inventer, expériences de réseaux. H2PTM'07, Hermès (Ed.) (2007) 123-135 |
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| La présence en jeu : en quête de l'autre dans les hypermédias |
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| Pascal Bouchez 1Sylvie Leleu-Merviel 1 |
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| (2007) |
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| As a cultural legacy of time immemorial, the theatre represents the ancestral form of play among humans. It cannot, therefore, be confined to fictional transpositions concerned with its, more or less, analogous link with reality. Numerous actors have shown that the theatrical play is first and foremost a physical presence in interaction; where the animal nature of sensual and bodily encounters prevails over the semantic character of signs and the detached nature of sense making. If the role of an actor in a play is indeed, and above all, a bodily presence, what then is the role of other mediated forms of play in domains from the cinema to to interactive games where (practically) all bodily presence have disappeared? This paper shows that the quest for an encounter with others remains via renewed forms of play adapted to the medium in which it expresses itself. |
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| 1 : | Laboratoire DeVisu (Design Visuel et Urbain) |
| Université de Valenciennes et du Hainaut-Cambresis : EA2445 | |
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| Domaine | : | Sciences de l'Homme et Société/Sciences de l'information et de la communication |
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| cognition – meaning – signification – representation – play |
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| Liste des fichiers attachés à ce document : | |||||
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| hal-00466433, version 1 | |
| http://hal.archives-ouvertes.fr/hal-00466433 | |
| oai:hal.archives-ouvertes.fr:hal-00466433 | |
| Contributeur : Sylvie Leleu-Merviel | |
| Soumis le : Mardi 23 Mars 2010, 18:15:56 | |
| Dernière modification le : Jeudi 25 Mars 2010, 11:25:52 | |